Parallel Lives - A Exploration in 2D fighting

  • Team Size: 2 people
  • Timeframe: 14 weeks
  • A simple 2D fighting game made in UE4's paper 2D plugin
  • I led the team in developing the beginnings of a fighting game to see how far we could push the boundaries of the Paper 2D plugin
  • I was responsible for everything but the art of this game, including passing my ideas onto the artist so she could create them, and performing all the coding and scripting.

Technical Artist

 

Emily Klemmer